Fishin' Daddy
Catch as many fish as possible. No time limit, no stress!
Movement - WASD/arrow keys
Cast - Right Mouse Button
Reel - Hold Right Mouse Button
08/06/2023
- Reworked fishing
- There are no longer a bunch of fish swimming around at any given time. You cast your bait and wait for a fish similar to real life. After some amount of time a fish will eventually appear and will eventually bite.
- Fish to appear is checked every 1 second and has a 50/50 chance of appearing.
- Fish will then path around the bobber and each time they stop there is a 50/50 chance they will start to nibble.
- When nibbling, there is once again a 50/50 chance they will be hooked.
- Not visually represented but when a fish has been hooked the bobber will disappear (go under water) and you must hold RMB to reel in the fish (takes a few seconds).
07/28/23
- Fish will now only spawn and path through their given area instead of rubbing up against the edge of the land.
- Fish now have some autonomy and will decide on a 50/50 chance if they are interested in the bait once you cast it close enough
- Fish will now nibble at bait in a very Animal Crossing style
- Changed fish model to a flat model to make it more shadow like as if they were underwater
Status | In development |
Platforms | HTML5, Windows |
Author | Brandork |
Made with | Unity |
Tags | 3D, Cozy, Fishing, My First Game Jam, Unity |
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FishinDaddyWin.zip 30 MB
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